Friday, May 16, 2008

TiECON 2008 Keynote - You like me, You REALLY like me.. Now what?: Challenges After Hypergrowth

Keynote Panel - 4-5pm
Kara Swisher, Wall Street Journal
Jia Shen, CTO & co-Founder, RockYou
Kent Lindstrom, President, Friendster
Derek Liu, CTO & co-Founder, Gaia


Lessons Learnt
Mathematic growth of huge market will allow for huge growth
Self-expression a need for human interaction
Dorm rooms still not producing quality apps. Slide and RockYou still key players.
Youtube app?
Huge applications might not be the key. Niche but high interaction would be more monetizable
Building applications onto platforms instead of building social network platform
Friendster facing "Innovators' Dilemma" that's why mySpace and Facebook got to take over despite Friendster's initial success
Agility to keep success of website over long period of time
CTR rates????

Monetization Models
Long tail model (Google) vs. Site target model (Yahoo) of advertising
Data Profile that each advert publisher "must buy" - e.g. if you want to meet college student you must buy Facebook ad, if you're launching movie must buy MySpace ad. This is actually still similar to buying ad during the relevant TV show
Fake cars, fake houses to impress real people =)
Microsoft Passport Model - Friends Connect, Facebook Connect; Expanding of Social Graph beyond the own website
Mobile - will grow from there
Micropayment systems in Asia
Ads as brand advertizers instead of cost per click model for people who want to drive traffice to their website

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